The corpse-city of R'lyeh is... restless. Despite the horrors it holds, many seek its knowledge, whether voluntarily or by accident. It doesn't matter. Any contact with the city and its Eternal Master, no matter how slight, enslaves them. One of its latest victims is Edward Pierce, a private investigator charged with solving the death of an entire family on gloomy Darkwater Island. The detective won't take long to realize he's in over his head, and if you want to be a privileged witness to his journey into madness, you'll need to play Call of Cthulhu.
H.P. Lovecraft. He left this world at 46. But did he really leave? Allow me to doubt that. His work has served as inspiration for hundreds of projects. A couple of hours ago, Max suggested ten movies based on the concept of 'cosmic horror', and that's just the tip of the iceberg. Unfortunately, one of the media most resistant to Lovecraft's touch is video games. While there are some historical gems that no one should miss, all modern attempts to adapt his stories have failed. However, through the void comes Cyanide Studio with its own version of Call of Cthulhu. The first time we talked about it was in January, and beyond our doubts, we really wanted to see it finished. E3 2017 has already closed its curtain, but before leaving, it gave us this:
The descriptions from several outlets that had access to the game's demo go roughly in the same direction: Call of Cthulhu is an FPS with an integrated madness meter, which essentially rises when Pierce's character sees or learns things that should never touch a human mind. It also includes an experience system that the detective needs to accumulate to find new clues in different scenarios. This aspect is interesting because it initially establishes that Edward Pierce is not such a good detective. The deeper his work confirms or denies a fact, the greater the experience gained. At the same time, Pierce is forced to polish his social skills. Call of Cthulhu has more than a dozen characters with their own personalities, and not all approve of a detective asking questions.
Slowly, Pierce will approach a point of no return, and his sanity is the price to pay to reach the end. His new phobias will weaken him little by little, and in certain cases the player will lose control of the character due to the critical situation he is going through. Call of Cthulhu is supposed to hit shelves before the end of the year. I hope so.