A hands-on report published October 2, 2026, said Big Walk ran well on low settings during an away-from-home Steam Frame session, where the player joined two friends without access to a gaming PC. The session took place the night before publication and ran from about 9 p.m. to 12:30 a.m.; external power was connected about an hour after play began.

Big Walk ran well on low settings

Valve describes Steam Frame as a wireless, streaming-first VR headset that also supports standalone and non-VR Steam play. The Big Walk session put that portable, non-VR use to work: play continued away from a gaming PC, and the game was described as running well with its settings turned down. That is a qualitative result from one session, not a performance benchmark.

For a broader look at the headset’s capabilities and trade-offs, read our earlier Steam Frame coverage.

External power and a Bluetooth controller

The tester connected external power about an hour into the session as the headset’s battery drained. That was the power experience in this particular play session. A Bluetooth controller worked without reported issues or latency, and the tester adjusted the headset’s fit a couple of times during the evening.

Other games, gamepad mode and Discord

The same hands-on account also described TowerFall Ascension and Hades running well in other tests of non-VR games. Steam Frame’s controllers have a gamepad mode for this kind of play.

During the testing described, the tester could not get Discord running on Steam Frame.