On November 10, 2026, PlayStation said Grand Theft Auto VI was the most-preordered game in PlayStation Store history. Xbox CEO Asha Sharma separately announced the same all-time milestone for Microsoft Store. Neither announcement gave a unit total.

What the two stores announced

PlayStation’s post named a record for its own store. https://x.com/PlayStation/status/2120180061747793998?ref_src=twsrc%5Etfw

Sharma’s post announced a separate record for Microsoft Store. https://x.com/asha_shar/status/2120181266318590366?ref_src=twsrc%5Etfw

A store record tells you where a game ranks in that storefront; it does not give the number of orders behind the ranking.

What the 9.69 million estimate measures

A graphic credited to Sensor Tower estimated 9.69 million units and $942 million in revenue, both net of returns. Its platform split was 7.23 million PlayStation units and $703 million in revenue, alongside 2.46 million Xbox units and $239 million. These are estimated figures, distinct from the records PlayStation and Microsoft announced.

NeoTeo’s earlier explainer on what Sensor Tower’s GTA VI estimates measure covers a tracker snapshot; the November 10 announcements were separate storefront milestones.

Newzoo’s earlier estimate measured spending

A separate Newzoo analysis estimated $180 million in digital preorder spending across the United States and the five largest European markets during the final week of June 2026. Newzoo extrapolated that regional figure to roughly $260 million worldwide. The first amount describes spending across those markets during that week; the worldwide figure is an extrapolation, not a direct global measurement.

Take-Two’s outlook covers company-wide bookings

Take-Two’s reported guidance for fiscal Q3 2027 put company-wide net bookings at $3.35 billion–$3.50 billion for October through December 2026. Net bookings is the company’s business measure for that quarter; the forecast is not a GTA VI preorder count or a game-specific revenue figure.