On October 14, 2026, EOS Status invited Linux distribution maintainers and the wider community to collaborate on Epic’s anti-cheat work. Epic plans to pilot its rebuilt EAC Linux v2 in Fortnite, then offer it to other developers after validating the system. The announcement describes a development plan, not a completed Fortnite Linux launch. EOS Status’s public call and Epic’s technical announcement set out the effort and its requirements.

What Epic’s plan means for Fortnite

The planned pilot makes Fortnite the first game Epic intends to use to validate EAC Linux v2. It does not make Linux compatibility automatic for every game that uses Easy Anti-Cheat: Epic says developers will be able to adopt the new implementation after validation.

NeoTeo previously covered the Epic Games Launcher Preview for Linux in an earlier article. Launcher support and a game’s anti-cheat compatibility are separate matters; a Linux launcher alone does not make Fortnite playable there.

How EAC Linux v2 is designed to work

N e r d N e s t ’ s commentary discusses Epic’s EAC Linux v2 plan, its security requirements and Epic’s statement about Steam Deck.

Epic says EAC Linux v2 does not install or load an anti-cheat kernel module. Instead, it uses Linux security features, eBPF programs and a systemd service. eBPF can restrict other processes from reading or writing protected game memory and can monitor for cheats. The service is installed when a player first launches a game using the system, starts with a protected game and stops when that game exits.

If a system fails the requirements check, Epic says the player sees an error message; that failure alone does not trigger a cheating ban.

The eight requirement areas Epic lists

RequirementEpic’s stated condition
Kernel and loaded modulesThe kernel and any separately maintained, loaded modules must be signed with well-known keys. Epic gives NVIDIA drivers as an example of a separately maintained module.
TPM 2.0TPM support must be enabled in the BIOS.
Secure BootSecure Boot must be enabled, and the boot chain must use well-known keys.
Measured bootBoot measurements must be present.
IOMMUOn non-handheld devices, IOMMU must be enabled in the BIOS and Linux kernel, with passthrough disabled.
Kernel lockdownIntegrity mode must be enabled at boot.
kexeckexec must be disabled at boot.
BPF LSMBPF LSM must be loaded and active.

Epic says systemd-boot and GRUB typically record boot measurements automatically; other boot managers may need configuration or may not support them. Its listed well-known keys are associated with Canonical, Fedora, Universal Blue, Debian, openSUSE, SUSE Linux Enterprise, Rocky Linux, Microsoft UEFI CA and AlmaLinux.

Players can keep a separate boot option that uses their own keys for other purposes. The boot session used to run a protected game still has to meet Epic’s well-known-key requirements.

Why earlier Linux support did not automatically enable Fortnite

Epic says Easy Anti-Cheat has supported native Linux game clients since 2014. In 2021, it added support for Windows game builds running on Linux through Wine/Proton, but each game’s developer must opt in. Epic says many developers did not enable that option because the Linux implementation did not provide protection on par with its Windows implementation. Support for the compatibility layer, in other words, does not switch on anti-cheat support for every game.

Steam Deck’s current status

Epic says Steam Deck lacks required features for EAC Linux v2 and that it is discussing possible support with Valve. The IOMMU requirement’s handheld exception applies to that requirement specifically; it does not change Epic’s separate statement about the Deck’s overall compatibility.