On October 12, Lucas (@lisboas_lucas) reported running the Xbox One version of Forza Horizon 2 on a PC at 4K with MSAA 4x through Azimuth. Azimuth is an unofficial Windows 11 wrapper for Xbox One build 1.0.0.64; it is not an official PC release. Lucas’s post reports his personal result, while Almost There Games’ project page describes the wrapper and its requirements.
How Azimuth brings the Xbox One edition to Windows
Azimuth translates Xbox WinRT calls to Win32 and Xbox DirectX 11.X calls to desktop DirectX 12. That lets the Xbox One build run through a compatibility layer on Windows 11; it does not turn the game into a native PC edition.
Almost There Games’ gameplay footage, published October 9, 2026, shows open-world driving through Azimuth. The footage demonstrates gameplay, not a standardized performance measurement.
The required game folder—and what Azimuth does not include
Azimuth supports Xbox One build 1.0.0.64. On first launch, it asks the user to select a folder containing era.vbi, Mount/, and EmbeddedXvd/. The launcher does not include or distribute the game files, so those requirements describe a compatible folder the user must supply—not a game download bundled with Azimuth.
How to read the performance figures
Azimuth’s developer lists options for 30 or 60 FPS, resolutions from 720p up to the display’s resolution, Low, Default, and High graphics profiles, and antialiasing set to Off, MSAA 2x, or MSAA 4x. These are selectable settings, not a promise that every PC can run every combination.
For Steam Deck, the developer estimates 720p at 60 FPS or 1080p at 30 FPS, and recommends hardware at least comparable to a Steam Deck with 16 GB of RAM. That estimate is a separate reference from Lucas’s reported 4K result; his post describes one personal run.
What works offline
Azimuth’s project page says Xbox Live is unavailable, so multiplayer and achievements do not work. Its documented play is offline single-player.