In one reported OptiScaler test, moving DLSS 5 Neural Rendering ahead of Super Resolution raised average frame rates from 54 to 81 FPS in The Blood of Dawnwalker and from 57 to 84 FPS in Black Myth: Wukong. The setup used a GeForce RTX 4070 Ti, Ryzen 5 7600X, 32GB DDR5, and 1440p High settings. Frame Generation was not used.

What changes when Neural Rendering runs first

The tweak reverses the order of two processing stages. Neural Rendering works on the game image at its lower internal resolution, then DLSS Super Resolution reconstructs the 1440p output. Processing the smaller image reduces the work handled by Neural Rendering, offering a reason for the higher averages in the reported test.

The reported FPS results in two games

Both results came from the same reported test configuration: GeForce RTX 4070 Ti, Ryzen 5 7600X, 32GB DDR5, 1440p High, and no Frame Generation.

GameDLSS 5 after Super Resolution: average FPSDLSS 5 before Super Resolution: average FPS
The Blood of Dawnwalker5481
Black Myth: Wukong5784

The speed gain comes with a visual trade-off

The pre-Super Resolution image was reported as less pristine than the standard order. The higher frame rates therefore came with a visual compromise.

Community tools and online-game risk

The GeForce RTX 4070 Ti test used community tools rather than native DLSS 5 integration. OptiScaler warns that using the mod in online games may trigger anti-cheat software and lead to a ban.