Specifications reported on September 20 put Monster Hunter Wilds at a 30 FPS target across three Nintendo Switch 2 modes. The two docked options use different resolutions, while the handheld mode is listed at 1536×864. Capcom schedules pre-orders to begin October 20, 2026, and the game’s release for December 4, 2026.

Three reported modes for TV and handheld play

The listed modes share a 30 FPS target. In docked play, resolution-priority mode is reported at 2240×1260, while performance-priority mode is 1920×1080. The handheld mode is listed at 1536×864.

ModeReported resolutionReported frame-rate target
Docked, resolution priority2240×126030 FPS
Docked, performance priority1920×108030 FPS
Handheld1536×86430 FPS

The performance-priority mode trades the higher listed resolution for a frame rate reported to be significantly more stable. The same technical report says ray tracing is unavailable in all three listed modes.

What the Tokyo Game Show demo showed

The Tokyo Game Show demo menu includes a Frame Rate Limit setting with an Off option, alongside gameplay footage.

A Monster Hunter Wilds demo at Tokyo Game Show 2026 showed a “Frame Rate Limit” setting with an “Off” option. The footage also includes gameplay. The menu option is a detail of the demonstrated build.

Capcom lists crossplay for the Switch 2 version, as well as local co-op via local communication. Capcom identifies that local-play feature as unique to this version.

How the Switch 2 port began

Producer Genki Sunano said development on the port began around June 2025. The first test found that the game would not run on Switch 2; the team investigated options and repeated tests. Full-scale development began around late 2025, after staff became available from work on other platforms.

Sunano described the approach as optimizing individual parts of the game to avoid a degraded version. Capcom executive director and art director Kaname Fujioka also discussed restoring quality from a build that had reached only minimal functionality. Producer Ryozo Tsujimoto said the development period exceeded a year, without specifying exact start and end dates.