Frank West is back to take out hundreds and hundreds of zombies once again. Let's hear the developers at Capcom Vancouver talk in depth about the new features in Dead Rising 4 in this behind-the-scenes video.

Dead Rising 4: Behind the Scenes
Dead Rising 4

It's Christmas in Willamette, Colorado, and a mysterious outbreak has infected the Willamette Memorial Megaplex and the surrounding areas, with dangerous and deadly predators. Dead Rising 4 marks the return of Frank West, who must explore a vast open-world sandbox full of hungry zombies. Fortunately, this new installment gives you new (and fun) ways to eliminate the zombie hordes and uncover the truth behind the plague... or die trying, of course.

Dead Rising 4 behind-the-scenes video

Gameplay and New Features

In Dead Rising 4, you once again take on the role of reporter Frank West, who has returned to Willamette (where the first game took place) to face yet another zombie outbreak. The gameplay maintains the essence of previous installments, where anything can become a potential weapon to make your way through the zombies. You have a new collection of weapons and vehicles, and you can also craft your own arsenal by combining different objects. One of these new weapons is the EXO suit, which boosts Frank's power, letting him lift heavy objects from the ground and use them as weapons.

On the other hand, zombies are no longer as slow and clumsy as before, so get ready to fight dead bodies with impressive agility that will attack you even from above. One detail that caught our attention is that, unlike previous games, Dead Rising 4 will not have a timer system. It remains to be seen how this will affect the main adventure. Dead Rising 4 is being developed by Capcom Vancouver and will be available on Xbox One and Windows from December 6, 2016.