Despite its years, the DOOM saga continues to be one of the great gems in the world of video games. Its latest installment turned out to be satisfactory, and last August it surpassed one million copies sold on PC alone; however, this reboot was preceded by a canceled game, internal conflicts, developer departures, and many delays. The Noclip documentary DOOM Resurrected shows us a good part of that storm, and what survived of Doom 4.
Every game has a story behind it, and I'm not talking about what we see inside them, but the effort, sacrifice, and problems that their creators had to face. From that point of view, I suppose that the absolute majority of great games deserve a documentary, but if there is a franchise that stands above the rest, it is DOOM. The older NeoTeo readers saw it close up: a new game conquers the market for its extreme violence, scandalized parents, organizations of all types repudiating its content, public hearings, and a long etcetera. The first DOOM had two official sequels with their corresponding expansions and special editions, but it was this year that id Software, under the wing of Bethesda-Zenimax and without its masterminds at the helm, decided to make a DOOM reboot. This documentary tells us the process.
A Documentary Born from Crowdfunding
DOOM Resurrected was created by Noclip, and funded via crowdfunding with the help of 3,460 people. This first part quickly distances itself from the classic games, to focus on the true creative hell that the new DOOM had to go through. The voice of some veterans within id, starting with Kevin Cloud (lead artist of Wolfenstein 3D, Doom, and Quake), and Marty Stratton (director of DOOM and producer of Rage), up to Hugo Martin, creative director who worked on projects like Pacific Rim. This combination of “classic and new” was what finally allowed the course that Doom 4 had taken (according to leaks, it was almost a Call of Duty) to be corrected, but not everything that was poured into that canceled game was discarded. In fact, the concept of “Glory Kill” arose from there.
The Noclip initiative is relatively new, to the point that DOOM is the second game it covers with its documentaries (the first being Rocket League). The second part of the documentary will be published shortly, but we also expect additional content such as extended interviews. Don’t miss it.
(Editor’s note: Real subtitles available in English, or with auto-translation to Spanish)