A journey through the Master of Nightmares' unforgettable art in movies and video games.
Lisandro Pardo|
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The Master of Nightmares needs no introduction. It's been ten years since his physical departure (the 12th of May, to be precise), but his presence never left us. Giger's art is impossible to confuse, and anyone with the chance should visit his permanent museum in Gruyères. Today we explore H.R. Giger's involvement in other media: a humble review of the unforgettable Alien, its sequels, his brief but striking foray into video games, and more recent projects.
Our reaction is almost as fast as seeing the famous company logo. The Li series, Biomechanoid, Necronom, Birth Machine... they are recognizable from miles away, and automatically his name comes to mind: Hans Ruedi Giger.
Flesh, tubes, sex, women, breasts, vaginas, monsters, skeletons, fetuses, nightmares... Giger fused primordial fears with dark desires, and the result will accompany us forever. Unsurprisingly, traditional media couldn't resist. Giger received an Oscar for his work on Alien, but the story didn't end there.
Besides being copied endlessly, H.R. Giger flowed from one project to another, whether through direct involvement or as a mere consultant. The web has diligently recorded these projects, and today we share a part of them here.
A Visual Journey Through Giger's Work
Here is a selection of his work from films and video games:
Art of HR Giger
Concept for Alien 3. Pay attention to the lips...
Giger in his studio, with art for the never-made Dune project...
Giger and his 'baby'
The 'Space Jockey'. Alien, Prometheus...
Dark Seed and Dark Seed 2 were Giger's most important projects in the video game world
One of the concepts for Alien, 1978
The Facehugger jumping from the egg, the Chestburster 'being born'...
The Derelict, as it was known at first (now an Engineer ship, Juggernaut class)
An unusual angle for the Alien
'More erotic lips' - Concept for Alien 3
More sketches for Alien 3
The environments were as important as his creature
'O'Bannon' is obviously Dan O'Bannon, creator of the Alien script
The second installment of Dark Seed
More Dark Seed 2. Unfortunately, the games are not available on GOG.
This is the first Dark Seed. I remember it a bit better...
Another Dark Seed scene. Controversial opinion: I recommend viewing them as interactive novels, and playing with the walkthrough.
One of his strangest concepts
Art for the Dune project by Alejandro Jodorowsky
More art for Alejandro Jodorowsky
Tank, fortress, spice harvester...?
Grotesque and fascinating at the same time
One of his concepts for Poltergeist II
Much more extreme than using real skeletons in the filming...
The reverend. More art for Poltergeist II.
The Beast of Smoke. Concept for Poltergeist II.
Only two of Giger's designs made it to the final version of the film