Konami released Silent Hill: Townfall update 1.6.0 on October 28, 2026. The patch adds Hard difficulty, rebalances every difficulty mode, revises gameplay and interface details, and adds NVIDIA DLSS Ray Reconstruction as a PC-only option. (Konami’s patch notes)

Platforms and version numbers

Konami lists PlayStation 5, Steam, and Epic Games Store for update 1.6.0. The main-menu version appears in the lower-right corner.

PlatformVersion to check
PlayStation 5v1.6.156035
PC, through Steam or Epic Games StoreMain-menu version: v1.6.155963

How difficulty and gameplay changed

Hard is a new difficulty, and the rebalance applies across all modes. Konami says the changes aim to smooth out the difficulty curve. Resources also change in some sections. The player’s position now appears on the map in every mode, while enemy hearing sensitivity increases with difficulty.

The update limits The Weight’s reduced attack severity to Story Mode.

New guidance, menus, and accessibility changes

A warning now appears when a first playthrough is set to Nightmare, and the difficulty descriptions are clearer. The update also adds hints and tutorials, revises some puzzle hints and item wording, and improves valve-status lighting for colorblind players.

The options menu is reorganized. Its control-remapping label now clarifies that keyboard and mouse commands can be remapped, as well as control-pad commands.

Ray Reconstruction is a PC option

Konami lists NVIDIA DLSS Ray Reconstruction as an option for PC. The update’s other listed gameplay and interface changes include PlayStation 5, Steam, and Epic Games Store.