Tarreo reports that Eglantine build-135 ran Mario Kart World at 60 frames per second for 12 minutes on a PC with an AMD Ryzen 7 9800X3D, GeForce RTX 4080 and 64 GB of RAM. The run had occasional stutters, so the result describes one specific test. NeoTeo has previously covered other reported Mario Kart World PC frame-rate results; this follow-up focuses on the build-135 run and other, separate demonstrations.

What the build-135 test reported

The 60 FPS reading came with occasional stutters during the 12-minute run. Tarreo also reported that Eglantine developers fixed memory-access and GPU-synchronization-lock problems on November 2, 2026. That date applies to the reported fixes.

DemonstrationEmulation or graphics setupPC configurationReported performance
Eglantine build-135Eglantine build-135AMD Ryzen 7 9800X3D, GeForce RTX 4080, 64 GB RAM60 FPS over 12 minutes, with occasional stutters
ChillyWillMD demonstrationSeparate DLSS 5 visual treatmentGeForce RTX 5060 Ti (8 GB), Intel Core i9-13900K, 64 GB DDR4Around 60 FPS, with occasional dips

The second row describes a separate demonstration. iXBT Games and TweakTown report that ChillyWillMD showed Mario Kart World with DLSS 5; TweakTown describes performance around 60 FPS with occasional dips. The configurations and results belong to their respective tests, not to a single comparison run.

What other PC reports add

Finn Benchmarks’ English-language video shows gameplay and a changing performance overlay during its separate PokeDinner-fork test.

Finn Benchmarks’ separate video shows a PokeDinner fork of Eglantine running on an RTX 5080 and Ryzen 7 9800X3D. Its performance overlay fluctuates during gameplay, and the reported RAM reading approaches 29 GB. This is another single-system observation, separate from the build-135 and DLSS 5 demonstrations.

Reddit users describe mixed experiences, including crashes, 30-FPS locks and poor performance on some powerful PCs, alongside reports of smoother play and 60 FPS. Their accounts concern different builds and settings, so they are individual experiences rather than results from a shared test setup.

The DLSS 5 demonstration had visual flaws

Reports from iXBT Games and Tarreo describe the DLSS 5 treatment as giving the scene a more cinematic look. They also note jagged character edges and noisy lighting around kart headlights. Those observations refer to ChillyWillMD’s separate demonstration, not Tarreo’s Eglantine build-135 run.