A Digital Foundry test published by DF Clips reports that AMD FSR 4.1 Lite delivered about a 19% uplift in Quality mode and an average uplift of about 35% in a Resident Evil scenario on the ROG Xbox Ally X20, compared with native 1080p. The reported X20 testing included 25 W and 35 W power settings.

What the X20 test reports

Native 1080p means the game renders at 1080p without being upscaled from a lower resolution. Digital Foundry’s reported percentages use that as the baseline; the test also covered FSR 4.1 Lite at 25 W and 35 W. Those power settings are part of the test, but the reported percentages do not map each result to a specific setting.

The two comparisons use different baselines

The FSR 4.1 Lite percentages compare against native 1080p. A separate set of ROG Xbox Ally X20 figures compares FSR 4 Performance with FSR 3 Balanced, so those results answer a different question. NeoTeo previously covered the FSR 4.1 preview and setup for the ROG Xbox Ally X and X20.

FSR 4 Performance versus FSR 3 Balanced

Tom’s Guide reported these frame rates for the X20. The first two games were tested at 1080p High with frame generation off; Forza Horizon 6 was tested at 1080p Medium.

Game and settingsFSR 3 BalancedFSR 4 Performance
Spider-Man: Miles Morales, 1080p High, frame generation off58 FPS63 FPS
God of War Ragnarök, 1080p High, frame generation off39 FPS43 FPS
Forza Horizon 6, 1080p Medium54 FPS55 FPS

Forza Horizon 6 also had seven reported stutters with FSR 3 Balanced and two with FSR 4 Performance.